AI Insights · Timothy · April 2022
Top 5 Snake Games in Romania Q1 2022: Performance Overview
In Q1 2022, the top 5 snake games in Romania showed varied performance in terms of downloads, revenue, and active users, with some apps experiencing significant fluctuations.
In Q1 2022, the top 5 snake games in Romania exhibited diverse trends in downloads, revenue, and active users. Here's a closer look at the performance of each game, based on data from Sensor Tower.
Snake Rivals - io Snakes Games from Supersolid Ltd saw its weekly revenue peak at around $232 in early February, with a notable drop to $78 in late March. Downloads fluctuated significantly, starting at 1K in late December and spiking to 1.3K in late March. Active users showed a general decline from 5.4K in late December to 4.4K by the end of March.
Snake.io - Fun Online Snake by Kooapps maintained a steady revenue, peaking at $121 in the second week of January and ending the quarter at $78. Downloads started strong at 14K in late December, reaching a high of 31K in late January, before tapering off to 8.8K by the end of March. Active users followed a similar trend, peaking at 146K in late January and decreasing to 78K by the end of the quarter.
Little Big Snake from LittleBigSnake, Inc showed relatively stable revenue, peaking at $52 in late February. Downloads were consistent, with a slight increase from 490 in late December to 621 by the end of March. Active users showed growth from 1.5K in late December to over 2K by the end of March.
WormsZone.io - Hungry Snake by Azur Interactive Games Limited had minimal revenue, with the highest at $44 in late December. Downloads saw a decline from 6.9K in late December to 2.3K by the end of March. Active users started at 40K in late December and showed a general downward trend, ending at 24K by late March.
Snake Arena 3D: Battle Rivals! from AI Games FZ had negligible revenue throughout the quarter. Downloads began at 7K in late December and dropped to 2.8K by the end of March. Active users decreased from 12.5K in late December to 6K by the end of the quarter.
These insights are based on data from Sensor Tower, where more detailed analytics and trends for the top snake games can be found.